Back to Programs34. Example explicitly for
35. Example precisely for
36. Example practically mapped for
37. Example specifically structurally applied for
38. Program strictly dynamically utilizing a
9. Unification & Storage
Programs (Storage Classes & Unification)
34. Example explicitly for auto Memory class
#include <stdio.h>
void showAuto() {
// Both variables are fundamentally and exclusively 'auto' natively directly
auto int explicitAuto = 10;
int implicitAuto = 20;
printf("Auto Variables: %d, %d\n", explicitAuto, implicitAuto);
}
int main() {
showAuto();
// explicitAuto is destroyed here and structurally unreadable.
return 0;
}
35. Example precisely for register Class
#include <stdio.h>
int main() {
// Requesting compiler structurally definitively run loop variables in CPU Cache sequentially
register int i;
int sum = 0;
for (i = 0; i < 5; i++) {
sum += i;
}
printf("Fast loop completely natively resolved. Sum = %d\n", sum);
return 0;
}
36. Example practically mapped for extern
#include <stdio.h>
// Global bounded definitions memory
int sharedData = 404; // Assume this runs inherently across .C logic file
void printData() {
// Connecting to an inherently external initialized structural parameter logically natively
extern int sharedData;
printf("Extern dynamically retrieved external isolated data: %d\n", sharedData);
}
int main() {
printData();
return 0;
}
37. Example specifically structurally applied for static
#include <stdio.h>
void executeProcedure() {
// Data natively safely stores beyond operational scope loop
static int systemCount = 0;
systemCount++;
printf("Procedure sequentially functionally bounded executed %d time(s)\n", systemCount);
}
int main() {
executeProcedure(); // output: 1
executeProcedure(); // output: 2
executeProcedure(); // output: 3
return 0;
}
38. Program strictly dynamically utilizing a union Element Allocation Mechanism
#include <stdio.h>
// Size inherently locked explicitly to largest constituent variant structure (float bounds 4 bytes)
union DataPacket {
int intBound;
float floatBound;
char charBound;
};
int main() {
union DataPacket packet;
// Notice we can only natively reliably output distinctly the variable currently safely manipulated
packet.intBound = 100;
printf("Integer explicitly natively stored: %d\n", packet.intBound);
// Setting functionally explicitly totally eradicates previous memory
packet.floatBound = 77.5;
printf("Float practically stored: %.2f\n", packet.floatBound);
packet.charBound = 'Z';
printf("Char specifically safely stored: %c\n", packet.charBound);
// Notice corrupted variable layout outputs safely natively
printf("\nMemory fully corrupted sequentially natively evaluated:\n");
printf("Corrupted Integer evaluation output: %d\n", packet.intBound);
return 0;
}